MacOS version does not work - the file that should be the executable is not an executable which makes macOS say "This application cannot be opened". The file for macOS that is supposed to be the executable is a document instead. Image of the app contents
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MacOS version does not work - the file that should be the executable is not an executable which makes macOS say "This application cannot be opened". The file for macOS that is supposed to be the executable is a document instead. Image of the app contents
Thanks for pointing that out. I don’t have a Mac to test Mac builds on. I’ll try get that fixed as soon as possible.
then why and how did you make a macOS build
Unity has an option to build the project for MacOS which is how I am able to make a MacOS version. I’m guessing it didn’t work that well though.
It didn’t. I thought you need to have a Mac for that… huh. Eh, whatever.